Monday, March 11, 2019

Chilaquiles Shots

Eye Level Shot
Long Shot
Close Up Shot
Birds Eye Shot
Worms Eye Shot


I think the biggest challenge in this project was working with fluids as well as adding the correct materials this was difficult because there were times where the fluids would not work correctly, or the materials did not look how I expected them to look so I had to change them or made them darker or a different color.

Thursday, January 3, 2019

Image Texture Diagram


These Donuts

One of the biggest challenges that I found on this project was making the crystal bowl
this was a challenge for me because when making the fluid it would go out of the bowl
or would be hanging in places it was not supposed to be in that was really the only challenge 
I had.  


Thursday, October 11, 2018

Light House Camera Shots


Eye Level Shot.
Principles of Design are, Vertical lines, and Diagonal lines

Long Shot.
Principles of Design are, Vertical Lines, and Unity

Medium Shot.
Principles of Design are, Vertical Lines, Rhythm, and Texture

Close Up Shot.
Principles of Design are, Vertical Lines and Unity

Over the Shoulder Shot.
Principles of Design are, Diagonal Lines, Variety, and Vertical Lines

Point of View Shot.
Principles of Design are, Diagonal Lines, and Rhythm

Birds Eye Shot.
Principles of Design are, Diagonal Lines, Rhythm, and Unity

Worms Eye Shot.
Principles of Design are, Vertical Lines, and Texture

Extreme Close Up Shot.
Principles of Design are, Texture, Rhythm, and Vertical Lines






Thursday, October 4, 2018

Different Camera Shots


Establishing Shot

Long Shot 

Medium Shot
Eye Level Shot
Close Up Shot 
Bird Eye Shot
Worms Eye Shot
Extreme Close Up Shot
Reaction Shot
Point Of View Shot 
Over The Shoulder Shot

Process of Animation

First there is three different parts of the production. pre production, production, and post production. first there are people who draw the...